TRANSLATION-TOOL
PIE's ANCIENT EUROPE (PAE)
Your IP: 216.73.216.148
Open Texts (734):
8.7%
Pedias (670)
Strategies
Hints
Concepts
Quotes
Infos (64)
Objects
Changeable Texts (1):
0.0%
Pedias
Strategies
Hints
Concepts (1)
Quotes
Infos
Objects
Finished Texts (7681):
91.3%
Pedias (268)
Strategies (168)
Hints (47)
Concepts (104)
Quotes (229)
Infos (2304)
Objects (4561)
Show &
Compare
English
Français
Deutsch
Italiano
Español
Search:
Show XML-file:
select...
PAE-BTS-Events (605)
PAE-Cities (1259)
PAE-Concept-Pedia (58)
PAE-Concept-Titles (46)
PAE-Hints (46)
PAE-Infos (1100)
PAE-Misc (463)
PAE-Objects (1071)
PAE-Pedia (680)
PAE-Quotes (229)
PAE-Scenarios (636)
PAE-Strategy (173)
PAEV (1019)
PAEV-Events (345)
PAEV-Pedia (214)
PAEVII (173)
Platy-Pedia (102)
Ramks_Mod (9)
SC_FirstPunicWar (76)
SC_PeloWarKeinpferd (110)
No file allocation (2)
Infos:
Generics (1642)
Techs (37)
Units (113)
Special Units (7)
Buildings (24)
Special Buildings (7)
National Buildings
Wonders (18)
Civics (16)
Bonusressources (10)
Leaderheads (1)
Events (333)
Scenarios (96)
Page:
1
Info
: TXT_KEY_CIVIC_TAXES1_HELP (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]Riots can start at 75%[ICON_GOLD] taxes
[ICON_BULLET]Émeutes à partir de 75%[ICON_GOLD] d'impôts
[ICON_BULLET]Unruhen ab 75%[ICON_GOLD] Steuern
[ICON_BULLET]Rivolte dalle tasse al 75%[ICON_GOLD]
[ICON_BULLET]Rivolte dalle tasse al 75%[ICON_GOLD]
Info
: TXT_KEY_CIVIC_TAXES2_HELP (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]Riots can start at 50%[ICON_GOLD] taxes
[ICON_BULLET]Émeutes à partir de 50%[ICON_GOLD] d'impôts
[ICON_BULLET]Unruhen ab 50%[ICON_GOLD] Steuern
[ICON_BULLET]Rivolte dalle tasse al 50%[ICON_GOLD]
[ICON_BULLET]Disturbios por impuestos del 50%[ICON_GOLD]
Info
: TXT_KEY_CIVIC_BERUFSARMEE_HELP (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]Allows the construction of [LINK=BUILDING_BARRACKS]Training camps[\LINK]
[ICON_BULLET]Permet la construction de [LINK=BUILDING_BARRACKS]Camps d'Entraînement[\LINK]
[ICON_BULLET]Erlaubt den Bau von [LINK=BUILDING_BARRACKS]Ausbildungslagern[\LINK]
[ICON_BULLET]Consente la costruzione di [LINK=BUILDING_BARRACKS]Campi di addestramento[\LINK]
[ICON_BULLET]Permite la construcción de [LINK=BUILDING_BARRACKS]Campos de entrenamiento[\LINK]
Info
: TXT_KEY_CIVIC_NO_MAINT_CORPORATION_MOD (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]%D1_Mod%% Maintenance Costs from Cults
[ICON_BULLET]%D1_Mod%% Coûts d´entretien des Cultes
[ICON_BULLET]%D1_Mod%% Unterhaltskosten von Kulten
[ICON_BULLET]%D1_Mod%% costi di manutenzione dei Culti
[ICON_BULLET]%D1_Mod%% a los costes de mantenimiento de los cultos
Info
: TXT_KEY_CIVIC_NO_MAINT_CORPORATION (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]No Maintenance Costs from Cults
[ICON_BULLET]Pas de coût d´entretien des Cultes
[ICON_BULLET]Keine Unterhaltskosten von Kulten
[ICON_BULLET]Nessun costo di manutenzione dei culti
[ICON_BULLET]Sin costes de mantenimiento de los cultos
Info
: TXT_KEY_CIVIC_HENOTHEISM_HELP (Civic)
File:
PAEGameText_Misc.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]No civil war in cities due to a lack of state religion
[ICON_BULLET]Pas de guerre civile provoquée par l'absence de religion d'État dans les villes
[ICON_BULLET]Kein Bürgerkrieg in Städten durch fehlende Staatsreligion
[ICON_BULLET]Nessuna guerra civile nelle città a causa della mancanza di religione di stato
[ICON_BULLET]No hay guerra civil en las ciudades debido a la falta de religión estatal
Info
: TXT_KEY_CIVIC_POLYARCHIE_HELP (Civic)
File:
PAEGameTextInfos_Objects.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]No civil war due to the loss of a general
[ICON_BULLET]La perte d'un général ne provoque pas de guerre civile
[ICON_BULLET]Kein Bürgerkrieg durch Verlust eines Generals
[ICON_BULLET]Nessuna guerra civile per la perdita di un generale
[ICON_BULLET]Sin guerra civil por la pérdida de un general
Info
: TXT_KEY_CIVIC_BUERGERRECHT_HELP (Civic)
File:
PAEGameText_PAEV.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]2% chance per turn that exhibition fighters become reservists
[ICON_BULLET]2% de chance par tour que les gladiateurs installés dans les villes deviennent des réservistes
[ICON_BULLET]2% Chance pro Runde, dass angesiedelte Schaukämpfer zu Reservisten werden
[ICON_BULLET]2% di possibilità per round che si stabilì mostrare i combattenti diventano riservisti
[ICON_BULLET]Probabilidad del 2% por turno de que los luchadores de exhibición asentados se conviertan en reservistas
Info
: TXT_KEY_CIVIC_FOEDERALISMUS_HELP (Civic)
File:
PAEGameText_PAEV.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]3% chance per turn that exhibition fighters become reservists
[ICON_BULLET]3% de chance par tour que les gladiateurs installés dans les villes deviennent des réservistes
[ICON_BULLET]3% Chance pro Runde, dass angesiedelte Schaukämpfer zu Reservisten werden
[ICON_BULLET]3% di possibilità per round che si stabilì mostrare i combattenti diventano riservisti
[ICON_BULLET]Probabilidad del 3% por turno de que los luchadores de exhibición asentados se conviertan en reservistas
Info
: TXT_KEY_CIVIC_EXCLUSIVE (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
Exclusivism
Exclusivisme
Exklusivismus
Esclusivismo
Exclusivismo
Info
: TXT_KEY_CIVIC_DESPOTISM_HELP (Civic)
File:
PAEGameText_PAEV.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]Double chance that slaves arise in cities
[ICON_BULLET]Double les chances de créer des esclaves dans les villes
[ICON_BULLET]Doppelte Chance, dass in Städten Sklaven entstehen
[ICON_BULLET] Doppia chance che nascono schiavi nelle città
[ICON_BULLET]Doble probabilidad de que surjan esclavos en las ciudades.
Info
: TXT_KEY_CIVIC_SOELDNERTUM_HELP (Civic)
File:
PAEGameText_PAEV.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]-25%[ICON_GOLD] costs when hiring mercenaries
[ICON_BULLET]-25%[ICON_GOLD] de frais lors de l'embauche de mercenaires
[ICON_BULLET]-25%[ICON_GOLD] Kosten Söldner anzuheuern
[ICON_BULLET]-25%[ICON_GOLD] costi quando l'assunzione mercenari
[ICON_BULLET]-25% al coste de [ICON_GOLD] cuando se contratan mercenarios
Info
: TXT_KEY_CIVIC_TOLERANZ_HELP (Civic)
File:
PAEGameText_Misc.xml
English:
Français:
Deutsch:
Italiano:
Español:
(that means: instead of 2 [ICON_UNHAPPY], no [ICON_UNHAPPY] per religion)
(cela signifie: au lieu de 2 [ICON_UNHAPPY], non [ICON_UNHAPPY] par religion)
(das bedeutet: statt 2 [ICON_UNHAPPY], kein [ICON_UNHAPPY] pro Religion)
(che significa: anziché 2 [ICON_UNHAPPY], no [ICON_UNHAPPY] per religione)
(eso significa: en lugar de 2 [ICON_UNHAPPY], no [ICON_UNHAPPY] por religión)
Info
: TXT_KEY_CIVIC_WE_LOVE_SENAT (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
"We Love the Senate Day"
"La Fête du Sénat"
"Senatoren-Feiertag"
"Viva il Giorno del Senato"
"Adoramos al Senado"
Info
: TXT_KEY_CIVIC_NO_CORPORATIONS (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]Cults have no effect
[ICON_BULLET]Les cultes n´ont aucun effet
[ICON_BULLET]Kulte haben keine Auswirkung
[ICON_BULLET]I culti non hanno effetto
[ICON_BULLET]Los cultos no tienen efecto
Info
: TXT_KEY_CIVIC_NO_FOREIGN_CORPORATIONS (Civic)
File:
PAEGameTextInfos.xml
English:
Français:
Deutsch:
Italiano:
Español:
[ICON_BULLET]Foreign Cults have no effect
[ICON_BULLET]Les cultes étrangers n´ont aucun effet
[ICON_BULLET]Fremde Kulte haben keine Auswirkung
[ICON_BULLET]I culti stranieri non hanno effetto
[ICON_BULLET]Los cultos extranjeros no tienen efecto
Page:
1