<?xml version="1.0"?>
<!-- +++++++ BUILDINGCLASS_SPECIAL1 ++++++ -->
<!-- BUILDING_HOSPITAL_ROME: Rom, Etrusker -->
<!-- BUILDING_ACROPOLIS: Griechen, Ath, Spa, Theb -->
<!-- BUILDING_WARFT: Kelten, Germanen, Goten, Briten, Gallier, Vandalen -->
<!-- BUILDING_TROGLODYTEN: Numider -->
<!-- BUILDING_PIRATENNEST: Illyrer, Barbar -->
<!-- BUILDING_NURAGHE: Iberer -->
<!-- BUILDING_UNDERGROUND_CITY: Hethiter -->
<!-- BUILDING_MUREX: Phoen, Karthago, Lyder -->
<!-- BUILDING_NECROPOLIS_EGYPT: Egypt, Nubia -->
<!-- +++++++ BUILDINGCLASS_SPECIAL2 ++++++ -->
<!-- BUILDING_NECROPOLIS: Etrusker, Rom, Griechen (Theb, Athen, Spa), Iberer, Phoen, Karthago, Israel, Hethiter -->
<!-- BUILDING_HAREM: Egypt, Nubia, Assyrer, Babylon, Perser, Arabia -->
<!-- BUILDING_STABLE_GOTHS: Goten -->
<!-- +++++++ BUILDINGCLASS_SPECIAL3 ++++++ -->
<!-- BUILDING_GYMNASIUM: Rom, Etrusker -->
<!-- BUILDING_GYMNASION: Griechen, Ath,Theb,Sparta, Makedon -->
<!-- BUILDING_GARDEN: Assyrer, Phoen, Perser, Babylon, Sumer, Karthago, Egypt, Nubia, Israel, Arabia -->
<!-- +++++++ BUILDINGCLASS_SPECIAL4 ++++++ -->
<!-- frei -->
<!-- +++++++ BUILDINGCLASS_SPECIAL5 ++++++ -->
<!-- BUILDING_NYMPHAION: Griechen, Ath,Theb,Spa, Makedon -->
<!-- BUILDING_NYMPHAEUM: Rom -->
<!-- BUILDING_STUFENBRUNNEN: Inder -->
<!-- BUILDING_STEINBECKEN: Sumer, Assyrer, Perser, Babylon, Phoen, Karthago, Hethiter, Lyder, Arabia -->
<!-- BUILDING_NUBIAN_PYRAMID: Egypt, Nubia -->
<!-- +++++++ BUILDINGCLASS_SPECIAL6 ++++++ -->
<!-- BUILDING_ROMAN_FORUM: Etrus, Rom -->
<!-- BUILDING_AGORA: Griechen, Ath, Spa, Theb -->
<!-- BUILDING_ZIGGURAT: Assyrer, Babylon, Perser, Sumer -->
<!-- BUILDING_NUBIAN_DEFFUFA: Nubia -->
<!-- +++++++ BUILDINGCLASS_SPECIAL7 ++++++ -->
<!-- BUILDING_SANITATION: Rom, Griechen, Ath,Theb,Spa, Makedon, Phoen, Assyrer, Persia, Babylon, Sumer, Karthago -->
<!-- +++++++ BUILDINGCLASS_SPECIAL8 ++++++ -->
<!-- frei -->
<!-- +++++++ BUILDINGCLASS_SPECIAL9 (Nationalwunder) ++++++ -->
<!-- BUILDING_MILITARY_ACADEMY_SPARTA: Griechen, Sparta -->
<!-- BUILDING_HAMMURABI_CODE: Babylon -->
<!-- BUILDING_HITTI_CODE: Hethiter -->
<!-- BUILDING_ZION: Israel -->
<!-- +++++++ BUILDINGCLASS_SPECIAL10 ++++++ -->
<!-- frei -->
<!-- ++++++++ BUILDINGCLASS_STEINGRAB +++++++ -->
<!-- BUILDING_FELSENGRAB: Numid, Berber, Arabia -->
<!-- BUILDING_TUMULUS: Rom, Griechen, Ath,Theb -->
<!-- BUILDING_URNENFELDER: Kelten -->
<!-- BUILDING_CAIRN: Briten -->
<!-- BUILDING_KURGANE: Skythen, Parther, Hunnen -->
<!-- BUILDING_KOENIGSGRAB: Assyrer, Babylonier, Sumerer, Perser, Phoenizier, Karthago -->
<!-- BUILDING_DOLMEN: Germanen -->
<!-- BUILDING_GRABHUEGEL: Illyrer -->
<!-- BUILDING_NUBIAN_PYRAMID: Egypt, Nubia -->
<!-- +++++++++++++++ -->
<!-- BUILDINGCLASS_AQUEDUCT muss eine eigene Class sein, weil es eroberbar sein soll fuer alle anderen CIVs (+ eigene EventTriggerInfos)-->
<!-- +++++++++++++++ -->
<Civ4BuildingClassInfos xmlns="x-schema:CIV4BuildingsSchema.xml">
	<BuildingClassInfos>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BAUSCHUTT</Type>
			<Description>TXT_KEY_BUILDING_BAUSCHUTT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BAUSCHUTT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_POTTERY</Type>
			<Description>TXT_KEY_BUILDING_POTTERY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_POTTERY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CURINGHUT</Type>
			<Description>TXT_KEY_BUILDING_CURINGHUT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CURINGHUT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GRANARY</Type>
			<Description>TXT_KEY_BUILDING_GRANARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GRANARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GRANARY2</Type>
			<Description>TXT_KEY_BUILDING_GRANARY2</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GRANARY2</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TAUBENSCHLAG</Type>
			<Description>TXT_KEY_BUILDING_TAUBENSCHLAG</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TAUBENSCHLAG</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_APOTHEKE</Type>
			<Description>TXT_KEY_BUILDING_APOTHEKE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_APOTHEKE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HERBARY</Type>
			<Description>TXT_KEY_BUILDING_HERBARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HERBARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LAGERHAUS</Type>
			<Description>TXT_KEY_BUILDING_LAGERHAUS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LAGERHAUS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BROTMANUFAKTUR</Type>
			<Description>TXT_KEY_BUILDING_BROTMANUFAKTUR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BROTMANUFAKTUR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GARUM</Type>
			<Description>TXT_KEY_BUILDING_GARUM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GARUM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SALINE</Type>
			<Description>TXT_KEY_BUILDING_SALINE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SALINE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BRUNNEN</Type>
			<Description>TXT_KEY_BUILDING_BRUNNEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BRUNNEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ZISTERNE</Type>
			<Description>TXT_KEY_BUILDING_ZISTERNE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ZISTERNE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LEVEE</Type>
			<Description>TXT_KEY_BUILDING_LEVEE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LEVEE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BADEHAUS</Type>
			<Description>TXT_KEY_BUILDING_BADEHAUS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BADEHAUS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LEPRAKOLONIE</Type>
			<Description>TXT_KEY_BUILDING_LEPRAKOLONIE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LEPRAKOLONIE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_AQUEDUCT</Type>
			<Description>TXT_KEY_BUILDING_AQUEDUCT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_AQUEDUCT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HOSPITAL</Type>
			<Description>TXT_KEY_BUILDING_HOSPITAL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HOSPITAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LATRINE</Type>
			<Description>TXT_KEY_BUILDING_LATRINE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LATRINE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FURRIER</Type>
			<Description>TXT_KEY_BUILDING_FURRIER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FURRIER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GERBEREI</Type>
			<Description>TXT_KEY_BUILDING_GERBEREI</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GERBEREI</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WERKSTATT</Type>
			<Description>TXT_KEY_BUILDING_WERKSTATT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WERKSTATT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WINDOFEN</Type>
			<Description>TXT_KEY_BUILDING_WINDOFEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WINDOFEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WINDOFEN_NATIONAL</Type>
			<Description>TXT_KEY_BUILDING_WINDOFEN_NATIONAL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WINDOFEN_NATIONAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BLASEBALG</Type>
			<Description>TXT_KEY_BUILDING_BLASEBALG</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BLASEBALG</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORGE</Type>
			<Description>TXT_KEY_BUILDING_FORGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORGE_WEAPONS</Type>
			<Description>TXT_KEY_BUILDING_FORGE_WEAPONS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORGE_WEAPONS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TAILOR</Type>
			<Description>TXT_KEY_BUILDING_TAILOR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TAILOR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MILIT_LAGER_ISLAM</Type>
			<Description>TXT_KEY_BUILDING_MILIT_LAGER_ISLAM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MILIT_LAGER_ISLAM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORGE_ARMOR</Type>
			<Description>TXT_KEY_BUILDING_FORGE_ARMOR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORGE_ARMOR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORGE_HORSE</Type>
			<Description>TXT_KEY_BUILDING_FORGE_HORSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORGE_HORSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WATERMILL</Type>
			<Description>TXT_KEY_BUILDING_WATERMILL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WATERMILL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHMIEDE_BRONZE</Type>
			<Description>TXT_KEY_BUILDING_SCHMIEDE_BRONZE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHMIEDE_BRONZE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHMIEDE_MESSING</Type>
			<Description>TXT_KEY_BUILDING_SCHMIEDE_MESSING</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHMIEDE_MESSING</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GLASHUETTE</Type>
			<Description>TXT_KEY_BUILDING_GLASHUETTE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GLASHUETTE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GOLDSCHMIED</Type>
			<Description>TXT_KEY_BUILDING_GOLDSCHMIED</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GOLDSCHMIED</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_JUWELIER</Type>
			<Description>TXT_KEY_BUILDING_JUWELIER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_JUWELIER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STEINMETZ</Type>
			<Description>TXT_KEY_BUILDING_STEINMETZ</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STEINMETZ</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MARMOR_WERKSTATT</Type>
			<Description>TXT_KEY_BUILDING_MARMOR_WERKSTATT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MARMOR_WERKSTATT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BILDHAUER</Type>
			<Description>TXT_KEY_BUILDING_BILDHAUER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BILDHAUER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BOGEN</Type>
			<Description>TXT_KEY_BUILDING_BOGEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BOGEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ARCHERY</Type>
			<Description>TXT_KEY_BUILDING_ARCHERY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ARCHERY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WAFFENMANUFAKTUR_SCHWERT</Type>
			<Description>TXT_KEY_BUILDING_WAFFENMANUFAKTUR_SCHWERT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WAFFENMANUFAKTUR_SCHWERT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WAFFENMANUFAKTUR_SPEER</Type>
			<Description>TXT_KEY_BUILDING_WAFFENMANUFAKTUR_SPEER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WAFFENMANUFAKTUR_SPEER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WAFFENMANUFAKTUR_AXT</Type>
			<Description>TXT_KEY_BUILDING_WAFFENMANUFAKTUR_AXT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WAFFENMANUFAKTUR_AXT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WAFFENMANUFAKTUR_BOGEN</Type>
			<Description>TXT_KEY_BUILDING_WAFFENMANUFAKTUR_BOGEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WAFFENMANUFAKTUR_BOGEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WAFFENMANUFAKTUR_SIEGE</Type>
			<Description>TXT_KEY_BUILDING_SIEGE_WORKSHOP</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WAFFENMANUFAKTUR_SIEGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WAFFENMANUFAKTUR_HORSE</Type>
			<Description>TXT_KEY_BUILDING_WAFFENMANUFAKTUR_HORSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WAFFENMANUFAKTUR_HORSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STABLE</Type>
			<Description>TXT_KEY_BUILDING_STABLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STABLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ELEPHANT_STABLE</Type>
			<Description>TXT_KEY_BUILDING_ELEPHANT_STABLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ELEPHANT_STABLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CAMEL_STABLE</Type>
			<Description>TXT_KEY_BUILDING_CAMEL_STABLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CAMEL_STABLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SOELDNERPOSTEN</Type>
			<Description>TXT_KEY_BUILDING_SOELDNERPOSTEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SOELDNERPOSTEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BRAUSTAETTE</Type>
			<Description>TXT_KEY_BUILDING_BRAUSTAETTE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BRAUSTAETTE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WINERY</Type>
			<Description>TXT_KEY_BUILDING_WINERY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WINERY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TAVERN</Type>
			<Description>TXT_KEY_BUILDING_TAVERN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TAVERN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TRADEPOST</Type>
			<Description>TXT_KEY_BUILDING_TRADEPOST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TRADEPOST</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HANDELSZENTRUM</Type>
			<Description>TXT_KEY_BUILDING_HANDELSZENTRUM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HANDELSZENTRUM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_IVORY_MARKET</Type>
			<Description>TXT_KEY_BUILDING_IVORY_MARKET</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_IVORY_MARKET</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PAPYRUSPOST</Type>
			<Description>TXT_KEY_BUILDING_PAPYRUSPOST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PAPYRUSPOST</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MARKET</Type>
			<Description>TXT_KEY_BUILDING_MARKET</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MARKET</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MINT</Type>
			<Description>TXT_KEY_BUILDING_MALI_MINT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MALI_MINT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BANK</Type>
			<Description>TXT_KEY_BUILDING_BANK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BANK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MARKTHALLE</Type>
			<Description>TXT_KEY_BUILDING_MARKTHALLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MARKTHALLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WEGZOLL</Type>
			<Description>TXT_KEY_BUILDING_WEGZOLL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WEGZOLL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_REL_STEUER</Type>
			<Description>TXT_KEY_BUILDING_REL_STEUER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_REL_STEUER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SKLAVENMARKT</Type>
			<Description>TXT_KEY_BUILDING_SKLAVENMARKT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SKLAVENMARKT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SKLAVENQUARTIERE</Type>
			<Description>TXT_KEY_BUILDING_SKLAVENQUARTIERE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SKLAVENQUARTIERE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEICH</Type>
			<Description>TXT_KEY_BUILDING_TEICH</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEICH</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_RIVERDOCK</Type>
			<Description>TXT_KEY_BUILDING_RIVERDOCK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_RIVERDOCK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HARBOR</Type>
			<Description>TXT_KEY_BUILDING_HARBOR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HARBOR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HARBOR2</Type>
			<Description>TXT_KEY_BUILDING_HARBOR2</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HARBOR2</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIGHTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_LIGHTHOUSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIGHTHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WERFT</Type>
			<Description>TXT_KEY_BUILDING_WERFT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WERFT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TROCKENDOCK</Type>
			<Description>TXT_KEY_BUILDING_TROCKENDOCK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TROCKENDOCK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ARCHIVE</Type>
			<Description>TXT_KEY_BUILDING_ARCHIVE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ARCHIVE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ANCIENT_OBSERVATORY</Type>
			<Description>TXT_KEY_BUILDING_ANCIENT_OBSERVATORY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ANCIENT_OBSERVATORY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIBRARY</Type>
			<Description>TXT_KEY_BUILDING_LIBRARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIBRARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIBRARY2</Type>
			<Description>TXT_KEY_BUILDING_LIBRARY2</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIBRARY2</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIBRARY3</Type>
			<Description>TXT_KEY_BUILDING_LIBRARY3</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIBRARY3</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PALMBLATT</Type>
			<Description>TXT_KEY_BUILDING_PALMBLATT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PALMBLATT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TAUBENPOST</Type>
			<Description>TXT_KEY_BUILDING_TAUBENPOST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TAUBENPOST</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_VERSAMMLUNG</Type>
			<Description>TXT_KEY_BUILDING_VERSAMMLUNG</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_VERSAMMLUNG</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COURTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_COURTHOUSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_COURTHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COURTHOUSE_CHRISTEN</Type>
			<Description>TXT_KEY_BUILDING_COURTHOUSE_CHRISTEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_COURTHOUSE_CHRISTEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COURTHOUSE_JUDEN</Type>
			<Description>TXT_KEY_BUILDING_COURTHOUSE_JUDEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_COURTHOUSE_JUDEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COURTHOUSE_ISLAM</Type>
			<Description>TXT_KEY_BUILDING_ISLAM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_COURTHOUSE_ISLAM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HOCHSCHULE_ROME</Type>
			<Description>TXT_KEY_BUILDING_HOCHSCHULE_ROME</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HOCHSCHULE_ROME</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHULE</Type>
			<Description>TXT_KEY_BUILDING_SCHULE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHULE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHULE_HELLE</Type>
			<Description>TXT_KEY_BUILDING_SCHULE_HELLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHULE_HELLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHULE_BUDDHISM</Type>
			<Description>TXT_KEY_BUILDING_SCHULE_BUDDHISM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHULE_BUDDHISM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHULE_ZORO</Type>
			<Description>TXT_KEY_BUILDING_SCHULE_ZORO</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHULE_ZORO</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHULE_CHRISTEN</Type>
			<Description>TXT_KEY_BUILDING_SCHULE_CHRISTEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHULE_CHRISTEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHULE_JUDEN</Type>
			<Description>TXT_KEY_BUILDING_SCHULE_JUDEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHULE_JUDEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCHULE_ISLAM</Type>
			<Description>TXT_KEY_BUILDING_SCHULE_ISLAM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCHULE_ISLAM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FEUERWEHR</Type>
			<Description>TXT_KEY_BUILDING_FEUERWEHR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FEUERWEHR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BORDELL</Type>
			<Description>TXT_KEY_BUILDING_BORDELL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BORDELL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PUBLIC_EXECUTION</Type>
			<Description>TXT_KEY_BUILDING_PUBLIC_EXECUTION</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PUBLIC_EXECUTION</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GLADIATORENSCHULE</Type>
			<Description>TXT_KEY_BUILDING_GLADIATORENSCHULE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GLADIATORENSCHULE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LUDUS_MAGNUS</Type>
			<Description>TXT_KEY_BUILDING_LUDUS_MAGNUS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LUDUS_MAGNUS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_CITY_D</Type>
			<Description>TXT_KEY_BUILDING_PROMO_CITY_D</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_CITY_D</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_CITY_A</Type>
			<Description>TXT_KEY_BUILDING_PROMO_CITY_A</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_CITY_A</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_HILLS</Type>
			<Description>TXT_KEY_BUILDING_PROMO_HILLS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_HILLS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_PILLAGE</Type>
			<Description>TXT_KEY_BUILDING_PROMO_PILLAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_PILLAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_JUNGLE</Type>
			<Description>TXT_KEY_BUILDING_PROMO_JUNGLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_JUNGLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_SWAMP</Type>
			<Description>TXT_KEY_BUILDING_PROMO_SWAMP</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_SWAMP</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_FOREST</Type>
			<Description>TXT_KEY_BUILDING_PROMO_FOREST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_FOREST</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_DESERT</Type>
			<Description>TXT_KEY_BUILDING_PROMO_DESERT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_DESERT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROMO_NAVI</Type>
			<Description>TXT_KEY_BUILDING_PROMO_NAVI</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROMO_NAVI</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FENCES</Type>
			<Description>TXT_KEY_BUILDING_FENCES</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FENCES</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PALISADE</Type>
			<Description>TXT_KEY_BUILDING_PALISADE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PALISADE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIGHT_WALLS</Type>
			<Description>TXT_KEY_BUILDING_LIGHT_WALLS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIGHT_WALLS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WALLS</Type>
			<Description>TXT_KEY_BUILDING_WALLS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WALLS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HIGH_WALLS</Type>
			<Description>TXT_KEY_BUILDING_HIGH_WALLS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HIGH_WALLS_GRECO</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORT</Type>
			<Description>TXT_KEY_BUILDING_FORT1</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORT1</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_VIVARIUM</Type>
			<Description>TXT_KEY_BUILDING_VIVARIUM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_VIVARIUM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ARENA</Type>
			<Description>TXT_KEY_BUILDING_ARENA</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ARENA</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STADION</Type>
			<Description>TXT_KEY_BUILDING_STADION</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STADION</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CIRCUS</Type>
			<Description>TXT_KEY_BUILDING_CIRCUS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CIRCUS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HIPPODROME</Type>
			<Description>TXT_KEY_BUILDING_BYZANTINE_HIPPODROME</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HIPPODROME</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PARK</Type>
			<Description>TXT_KEY_BUILDING_PARK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PARK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BARRACKS</Type>
			<Description>TXT_KEY_BUILDING_AUSBILDUNGSLAGER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BARRACKS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CASTRA_PRAETORIA</Type>
			<Description>TXT_KEY_BUILDING_CASTRA_PRAETORIA</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CASTRA_PRAETORIA</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STEINGRAB</Type>
			<Description>TXT_KEY_BUILDING_STEINGRAB</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STEINGRAB</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MONOLITH</Type>
			<Description>TXT_KEY_BUILDING_MONOLITH</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_MONOLITH</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_OBELISK</Type>
			<Description>TXT_KEY_BUILDING_OBELISK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_OBELISK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEHEN</Type>
			<Description>TXT_KEY_BUILDING_TEHEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_TEHEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SIEGESSTELE</Type>
			<Description>TXT_KEY_BUILDING_SIEGESSTELE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_SIEGESSTELE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SIEGESTEMPEL</Type>
			<Description>TXT_KEY_BUILDING_SIEGESTEMPEL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_SIEGESTEMPEL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SIEGESSTATUE</Type>
			<Description>TXT_KEY_BUILDING_SIEGESSTATUE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_SIEGESSTATUE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SIEGESSAEULE</Type>
			<Description>TXT_KEY_BUILDING_SIEGESSAEULE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_SIEGESSAEULE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ELEPHANTMONUMENT</Type>
			<Description>TXT_KEY_BUILDING_ELEPHANTMONUMENT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_ELEPHANTMONUMENT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MONUMENT</Type>
			<Description>TXT_KEY_BUILDING_MONUMENT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_MONUMENT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TRIUMPH</Type>
			<Description>TXT_KEY_BUILDING_TRIUMPH</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_TRIUMPH</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THING_CITY</Type>
			<Description>TXT_KEY_BUILDING_THING_CITY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_THING_CITY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_OLYMPIONIKE</Type>
			<Description>TXT_KEY_BUILDING_OLYMPIONIKE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_OLYMPIONIKE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MARTYRION</Type>
			<Description>TXT_KEY_BUILDING_MARTYRION</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_MARTYRION</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GUSS_BLEI</Type>
			<Description>TXT_KEY_BUILDING_GUSS_BLEI</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GUSS_BLEI</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GUSS_COPPER</Type>
			<Description>TXT_KEY_BUILDING_GUSS_COPPER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GUSS_COPPER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GUSS_ZINN</Type>
			<Description>TXT_KEY_BUILDING_GUSS_ZINN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GUSS_ZINN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GUSS_ZINK</Type>
			<Description>TXT_KEY_BUILDING_GUSS_ZINK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GUSS_ZINK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GUSS_IRON</Type>
			<Description>TXT_KEY_BUILDING_GUSS_IRON</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GUSS_IRON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL1</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL1</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL1</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL2</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL2</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL2</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL3</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL3</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL3</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL4</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL4</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL4</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL5</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL5</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL5</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL6</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL6</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL6</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL7</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL7</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL7</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL8</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL8</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL8</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL9</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL9</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL9</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPECIAL10</Type>
			<Description>TXT_KEY_BUILDING_SPECIAL10</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPECIAL10</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_SUMER_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_SUMER_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_SUMER_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_EGYPT_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_EGYPT_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_EGYPT_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_CELTIC_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_CELTIC_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_CELTIC_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_NORDIC_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_NORDIC_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_NORDIC_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_GREEK_ALTAR</Type>
						<Description>TXT_KEY_BUILDING_GREEK_ALTAR</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_GREEK_ALTAR</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_GREEK_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_GREEK_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_GREEK_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_ROME_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_ROME_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_ROME_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_PHOEN_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_PHOEN_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_PHOEN_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_PHOEN_SHRINE</Type>
						<Description>TXT_KEY_BUILDING_PHOEN_SHRINE</Description>
						<iMaxGlobalInstances>1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_PHOEN_SHRINE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_ZORO_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_ZORO_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_ZORO_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_ZORO_SHRINE</Type>
						<Description>TXT_KEY_BUILDING_ZORO_SHRINE</Description>
						<iMaxGlobalInstances>1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_ZORO_SHRINE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_HINDU_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_HINDU_MANDIR</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_HINDU_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_HINDU_MONASTERY</Type>
						<Description>TXT_KEY_BUILDING_HINDU_ASHRAM</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_HINDU_MONASTERY</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_HINDU_SHRINE</Type>
						<Description>TXT_KEY_BUILDING_HINDU_SHRINE</Description>
						<iMaxGlobalInstances>1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_HINDU_SHRINE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_BUDDHIST_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_BUDDHIST_STUPA</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_BUDDHIST_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_BUDDHIST_MONASTERY</Type>
						<Description>TXT_KEY_BUILDING_BUDDHIST_MONASTERY</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_BUDDHIST_MONASTERY</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_BUDDHIST_SHRINE</Type>
						<Description>TXT_KEY_BUILDING_BUDDHIST_SHRINE</Description>
						<iMaxGlobalInstances>1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_BUDDHIST_SHRINE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_JEWISH_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_JEWISH_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_JEWISH_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_JEWISH_MONASTERY</Type>
						<Description>TXT_KEY_BUILDING_JEWISH_MONASTERY</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_JEWISH_MONASTERY</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_JEWISH_SHRINE</Type>
						<Description>TXT_KEY_BUILDING_JEWISH_SHRINE</Description>
						<iMaxGlobalInstances>1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_JEWISH_SHRINE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_CHRISTIAN_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_CHRISTIAN_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_CHRISTIAN_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_CHRISTIAN_MONASTERY</Type>
						<Description>TXT_KEY_BUILDING_CHRISTIAN_MONASTERY</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_CHRISTIAN_MONASTERY</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_CHRISTIAN_SHRINE</Type>
						<Description>TXT_KEY_BUILDING_CHRISTIAN_SHRINE</Description>
						<iMaxGlobalInstances>1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_CHRISTIAN_SHRINE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_ISLAMIC_TEMPLE</Type>
						<Description>TXT_KEY_BUILDING_ISLAMIC_TEMPLE</Description>
						<iMaxGlobalInstances>-1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>1</bMonument>
						<DefaultBuilding>BUILDING_ISLAMIC_TEMPLE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
						<Type>BUILDINGCLASS_ISLAMIC_SHRINE</Type>
						<Description>TXT_KEY_BUILDING_ISLAMIC_SHRINE</Description>
						<iMaxGlobalInstances>1</iMaxGlobalInstances>
						<iMaxTeamInstances>-1</iMaxTeamInstances>
						<iMaxPlayerInstances>-1</iMaxPlayerInstances>
						<iExtraPlayerInstances>0</iExtraPlayerInstances>
						<bNoLimit>0</bNoLimit>
						<bMonument>0</bMonument>
						<DefaultBuilding>BUILDING_ISLAMIC_SHRINE</DefaultBuilding>
						<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_1</Type>
			<Description>TXT_KEY_CORPORATION_1</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_1</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_2</Type>
			<Description>TXT_KEY_CORPORATION_2</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_2</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_3</Type>
			<Description>TXT_KEY_CORPORATION_3</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_3</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_4</Type>
			<Description>TXT_KEY_CORPORATION_4</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_4</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_5</Type>
			<Description>TXT_KEY_CORPORATION_5</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_5</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_6</Type>
			<Description>TXT_KEY_CORPORATION_6</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_6</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_7</Type>
			<Description>TXT_KEY_CORPORATION_7</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_7</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_8</Type>
			<Description>TXT_KEY_CORPORATION_8</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_8</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORPORATION_9</Type>
			<Description>TXT_KEY_CORPORATION_9</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORPORATION_9</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORP1</Type>
			<Description>TXT_KEY_BUILDING_CORP1</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORP1</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORP3</Type>
			<Description>TXT_KEY_BUILDING_CORP3</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORP3</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORP5</Type>
			<Description>TXT_KEY_BUILDING_CORP5</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORP5</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORP6</Type>
			<Description>TXT_KEY_BUILDING_CORP6</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORP6</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORP7</Type>
			<Description>TXT_KEY_BUILDING_CORP7</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CORP7</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CORP8</Type>
			<Description>TXT_KEY_BUILDING_CORP8</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_THEATER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_SERAPEION</Type>
			<Description>TXT_KEY_BUILDING_GREAT_SERAPEION</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GREAT_SERAPEION</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PALACE</Type>
			<Description>TXT_KEY_BUILDING_PALACE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>1</iExtraPlayerInstances>
			<bNoLimit>1</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PALACE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ORACLE2</Type>
			<Description>TXT_KEY_BUILDING_ORACLE2</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ORACLE2</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_NATIONAL_CRAFT_CENTER</Type>
			<Description>TXT_KEY_BUILDING_NATIONAL_CRAFT_CENTER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_NATIONAL_CRAFT_CENTER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MINT_NATIONAL</Type>
			<Description>TXT_KEY_BUILDING_MINT_NATIONAL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MINT_NATIONAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>   
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HUNDEZUCHT</Type>
			<Description>TXT_KEY_BUILDING_HUNDEZUCHT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HUNDEZUCHT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BUND</Type>
			<Description>TXT_KEY_BUILDING_BUND</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BUND</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HEROIC_EPIC</Type>
			<Description>TXT_KEY_BUILDING_HEROIC_EPIC</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_HEROIC_EPIC</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_NATIONAL_EPIC</Type>
			<Description>TXT_KEY_BUILDING_NATIONAL_EPIC</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_NATIONAL_EPIC</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PEARL_OF_HELLAS</Type>
			<Description>TXT_KEY_BUILDING_PEARL_OF_HELLAS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_PEARL_OF_HELLAS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BIBEL</Type>
			<Description>TXT_KEY_BUILDING_BIBEL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_BIBEL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LUXOR</Type>
			<Description>TXT_KEY_BUILDING_LUXOR</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>1</bMonument>
			<DefaultBuilding>BUILDING_LUXOR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DAMM_MARIB</Type>
			<Description>TXT_KEY_BUILDING_DAMM_MARIB</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DAMM_MARIB</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ARGE_BAM</Type>
			<Description>TXT_KEY_BUILDING_ARGE_BAM</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ARGE_BAM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HALLOF100COLUMNS</Type>
			<Description>TXT_KEY_BUILDING_HALLOF100COLUMNS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HALLOF100COLUMNS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_NORDIC_SHRINE</Type>
			<Description>TXT_KEY_BUILDING_OAK</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_NORDIC_SHRINE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CELTIC_SHRINE</Type>
			<Description>TXT_KEY_BUILDING_CELTIC_SHRINE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CELTIC_SHRINE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SUMER_SHRINE</Type>
			<Description>TXT_KEY_BUILDING_TEMPEL_ENLIL</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SUMER_SHRINE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ROMAN_SHRINE</Type>
			<Description>TXT_KEY_BUILDING_ROMAN_SHRINE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ROMAN_SHRINE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIBRARY_OF_NINEVEH</Type>
			<Description>TXT_KEY_BUILDING_LIBRARY_OF_NINEVEH</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIBRARY_OF_NINEVEH</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIBRARY_BAGDAD</Type>
			<Description>TXT_KEY_BUILDING_LIBRARY_BAGDAD</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIBRARY_BAGDAD</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GONDESHAPUR</Type>
			<Description>TXT_KEY_BUILDING_GONDESHAPUR</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GONDESHAPUR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ACADEMY_1</Type>
			<Description>TXT_KEY_BUILDING_ACADEMY_1</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ACADEMY_1</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ACADEMY_2</Type>
			<Description>TXT_KEY_BUILDING_ACADEMY_2</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ACADEMY_2</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ACADEMY_3</Type>
			<Description>TXT_KEY_BUILDING_ACADEMY_3</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ACADEMY_3</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ACADEMY_4</Type>
			<Description>TXT_KEY_BUILDING_ACADEMY_4</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ACADEMY_4</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ACADEMY_5</Type>
			<Description>TXT_KEY_BUILDING_ACADEMY_5</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ACADEMY_5</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ACADEMY_6</Type>
			<Description>TXT_KEY_BUILDING_ACADEMY_6</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ACADEMY_6</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BABYLON_WALLS</Type>
			<Description>TXT_KEY_BUILDING_BABYLON_WALLS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BABYLON_WALLS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_WALL_GORGAN</Type>
			<Description>TXT_KEY_BUILDING_GREAT_WALL_GORGAN</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GREAT_WALL_GORGAN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_PANTHEON</Type>
			<Description>TXT_KEY_BUILDING_GREAT_PANTHEON</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GREAT_PANTHEON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PETRA</Type>
			<Description>TXT_KEY_BUILDING_PETRA</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PETRA</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HORUS_TEMPEL</Type>
			<Description>TXT_KEY_BUILDING_HORUS_TEMPEL</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HORUS_TEMPEL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ISHTAR_GATE</Type>
			<Description>TXT_KEY_BUILDING_ISHTAR_GATE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ISHTAR_GATE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PERGAMONALTAR</Type>
			<Description>TXT_KEY_BUILDING_PERGAMONALTAR</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PERGAMONALTAR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BABEL</Type>
			<Description>TXT_KEY_BUILDING_BABEL</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BABEL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_10GEBOTE</Type>
			<Description>TXT_KEY_BUILDING_10GEBOTE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_10GEBOTE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TETRABIBLOS</Type>
			<Description>TXT_KEY_BUILDING_TETRABIBLOS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TETRABIBLOS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_KRIEGSHAFEN</Type>
			<Description>TXT_KEY_BUILDING_KRIEGSHAFEN</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_KRIEGSHAFEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ABU_SIMBEL</Type>
			<Description>TXT_KEY_BUILDING_ABU_SIMBEL</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ABU_SIMBEL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MEMNONIUM</Type>
			<Description>TXT_KEY_BUILDING_MEMNONIUM</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MEMNONIUM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THE_SPHINX</Type>
			<Description>TXT_KEY_BUILDING_THE_SPHINX</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_THE_SPHINX</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LABYRINTH</Type>
			<Description>TXT_KEY_BUILDING_LABYRINTH</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LABYRINTH</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CIRCUS_MAXIMUS</Type>
			<Description>TXT_KEY_BUILDING_CIRCUS_MAXIMUS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CIRCUS_MAXIMUS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THE_COLOSSEUM</Type>
			<Description>TXT_KEY_BUILDING_COLOSSEUM</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_THE_COLOSSEUM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORUM_ROMANUM</Type>
			<Description>TXT_KEY_BUILDING_FORUM_ROMANUM</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORUM_ROMANUM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WONDER_DAKER</Type>
			<Description>TXT_KEY_BUILDING_WONDER_DAKER</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WONDER_DAKER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STONEHENGE</Type>
			<Description>TXT_KEY_BUILDING_STONEHENGE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STONEHENGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ORACLE</Type>
			<Description>TXT_KEY_BUILDING_ORACLE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ORACLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PYRAMID</Type>
			<Description>TXT_KEY_BUILDING_PYRAMID</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PYRAMID</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_7_WONDERS</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HANGING_GARDEN</Type>
			<Description>TXT_KEY_BUILDING_HANGING_GARDEN</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HANGING_GARDEN</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_7_WONDERS</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ARTEMIS</Type>
			<Description>TXT_KEY_BUILDING_ARTEMIS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ARTEMIS</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_7_WONDERS</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STATUE_OF_ZEUS</Type>
			<Description>TXT_KEY_BUILDING_STATUE_OF_ZEUS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STATUE_OF_ZEUS</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_7_WONDERS</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MAUSOLEUM_OF_MAUSSOLLOS</Type>
			<Description>TXT_KEY_BUILDING_MAUSOLEUM_OF_MAUSSOLLOS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MAUSOLEUM_OF_MAUSSOLLOS</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_7_WONDERS</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COLOSSUS</Type>
			<Description>TXT_KEY_BUILDING_COLOSSUS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_COLOSSUS</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_7_WONDERS</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_LIGHTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_GREAT_LIGHTHOUSE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GREAT_LIGHTHOUSE</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_7_WONDERS</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_LIBRARY</Type>
			<Description>TXT_KEY_BUILDING_GREAT_LIBRARY</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GREAT_LIBRARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PARTHENON</Type>
			<Description>TXT_KEY_BUILDING_PARTHENON</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PARTHENON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_OLYMPIEION</Type>
			<Description>TXT_KEY_BUILDING_OLYMPIEION</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_OLYMPIEION</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MILITARY_ACADEMY</Type>
			<Description>TXT_KEY_BUILDING_MILITARY_ACADEMY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MILITARY_ACADEMY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BAALBEK</Type>
			<Description>TXT_KEY_BUILDING_BAALBEK</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BAALBEK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
				<BuildingClassInfo>
			<Type>BUILDINGCLASS_BAALTEMPEL</Type>
			<Description>TXT_KEY_BUILDING_BAALTEMPEL</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BAALTEMPEL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_APOSTOLIC_PALACE</Type>
			<Description>TXT_KEY_BUILDING_APOSTOLIC_PALACE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_APOSTOLIC_PALACE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HAGIA_SOPHIA</Type>
			<Description>TXT_KEY_BUILDING_HAGIA_SOPHIA</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HAGIA_SOPHIA</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MONTE_CASSINO</Type>
			<Description>TXT_KEY_BUILDING_MONTE_CASSINO</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MONTE_CASSINO</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MENHIRS_OF_CARNAC</Type>
			<Description>TXT_KEY_BUILDING_CARNAC</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MENHIRS_OF_CARNAC</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GOBEKLI_TEPE</Type>
			<Description>TXT_KEY_BUILDING_TEPE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GOBEKLI_TEPE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GEBEL_BARKAL</Type>
			<Description>TXT_KEY_BUILDING_WONDER_JEBEL_BARKAL</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GEBEL_BARKAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SIEDLUNG</Type>
			<Description>TXT_KEY_BUILDING_SIEDLUNG</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SIEDLUNG</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_KOLONIE</Type>
			<Description>TXT_KEY_BUILDING_KOLONIE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_KOLONIE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STADT</Type>
			<Description>TXT_KEY_BUILDING_STADT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STADT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROVINZ</Type>
			<Description>TXT_KEY_BUILDING_PROVINZ</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROVINZ</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_METROPOLE</Type>
			<Description>TXT_KEY_BUILDING_METROPOLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_METROPOLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROVINZPALAST</Type>
			<Description>TXT_KEY_BUILDING_PROVINZPALAST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROVINZPALAST</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DIOECESIS</Type>
			<Description>TXT_KEY_BUILDING_DIOECESIS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DIOECESIS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PRAEFECTUR</Type>
			<Description>TXT_KEY_BUILDING_PRAEFECTUR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PRAEFECTUR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BISCHOFSSITZ</Type>
			<Description>TXT_KEY_BUILDING_BISCHOFSSITZ</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BISCHOFSSITZ</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CIVIL_WAR</Type>
			<Description>TXT_KEY_CONCEPT_CIVIL_WAR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CIVIL_WAR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PLAGUE</Type>
			<Description>TXT_KEY_BUILDING_PLAGUE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PLAGUE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SEUCHE</Type>
			<Description>TXT_KEY_BUILDING_SEUCHE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SEUCHE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FIRE</Type>
			<Description>TXT_KEY_BUILDING_FIRE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FIRE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CITY_RUINS</Type>
			<Description>TXT_KEY_BUILDING_CITY_RUINS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CITY_RUINS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CITY_RUINS_WONDER</Type>
			<Description>TXT_KEY_BUILDING_CITY_RUINS_WONDER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CITY_RUINS_WONDER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TRAIT_MARITIME_GLOBAL</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TRAIT_MARITIME_GLOBAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TRAIT_CREATIVE_LOCAL</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TRAIT_CREATIVE_LOCAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TRAIT_CREATIVE_GLOBAL</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TRAIT_CREATIVE_GLOBAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TRAIT_PHILOSOPHICAL_GLOBAL</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TRAIT_PHILOSOPHICAL_GLOBAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
	</BuildingClassInfos>
</Civ4BuildingClassInfos>